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Thread titleRepliesLast modified
Save File Breakdown (V00.11) 102:25, 19 May 2013
Cells(Save File)001:36, 4 April 2013
Version(s)001:23, 4 April 2013
Versions016:55, 9 February 2013

Save File Breakdown (V00.11)

Save File Breakdown alpha-8.rc2[edit]

Most should be self explanatory, however these wonderful files give a lot of power to the end user, I am going to lobby that we see prison architect following a similar path to Minecraft.. FORK ME.

  1. Version
  2. NumCellsX 200
  3. NumCellsY 160
  4. TimeIndex 16154.0
  5. TimeWarpFactor 0.500000
  6. ObjectId.next 34742
  7. EnabledElectricity true
  8. EnabledWater true
  9. EnabledFood true
  10. EnabledMisconduct true
  11. EnabledGangs true
  12. EnabledDecay true
  13. ObjectsCentreAligned true
  14. Intake.next 16319.0
  15. Intake.numPrisoners 15
  16. BEGIN Cells
¤Grim¤ (talk)00:54, 4 April 2013

I was thinking of making a page for the save file, but being new here I wanted to make sure it didn't already exist and that it wasn't frowned upon. Any ideas on what it should be called? I was thinking "Prison Save File" but that doesn't seem right.

Paulthepoptart (talk)02:25, 19 May 2013
 

Cells(Save File)

Cells

<Noted></Noted?.1.1>#R1.1.N_<oD></oD>

<//#consider x,y offset, as A 1 Cell=1*2 but game count needed to ascertain on each map scaling = to or justified.

TBC.#\\>

¤Grim¤ (talk)01:36, 4 April 2013

Version(s)

Version(s)[edit]

¤Grim¤ (talk)01:23, 4 April 2013

I propose we have a page on versions, but i'd like to also have a side panel on the homepage which has the verion stated on it.

25px (25px)16:55, 9 February 2013